10.2(e) will read: "If your opponent has gone out, and hence neutralised the clock, you have approximately five seconds to accept or challenge the turn, otherwise your opponent is entitled to restart your clock"
I am amazed by the tendency to complicate simple rules. This problem can be solved by a simple adjustment to Rule 11.1 as follows:
Current Rule:
An alternative suggested change:
Player A finishes with all his tiles and the bag is empty. Player B has
only a couple of seconds on their clock. If player A is to neutralise the clock
and wait for 5 seconds before starting player B’s clock, it would simply mean that
player B is getting 5 extra seconds more than his allocated time of 25 minutes.
But if player A is to start player B’s clock as an indication of the end of his
turn, it would mean that player B is getting no more extra time on top of his
allocated time of 25 minutes. All he has to do is to quickly neutralise the
clock and either challenge or declare the game’s end.
I
believe that any change to the rules must be discussed and accepted by the
membership of all states. It should not be left totally to rules officers.
P.S.:
I think the above details might be difficult to grasp without making elaborate examination of the quasi-legalese wording of the rules. What I meant by the above unfavourable critique is: Neutralising the clock on going out is wrong, since the game is not finished because the player at the receiving end still has the option of challenging the last play of the opponent. Therefore, it would be more sensible if the player going out would operate his/her opponent's clock, as usual, after declaring the score and the notion of going out. The opponent would then neutralise the clock and either challenge or declare the end of the game. If the challege is successful, the challenged player takes his/her tiles off the board and the game continues. This last scenario emphasises the notion that GOING OUT IS NOT THE END OF THE GAME. THUS THE CLOCK SHOULD NOT BE NEUTRALISED ON GOING OUT. The player at the receiving end might be able to successfully challege, then hook a bingo and win the game! So, going out is not necessarily the end of the game as initially thought by our rules engineers. It is a virtue to admit being wrong and to correct the initial rule error, instead of correcting a mistake with another mistake. Yes, giving a player extra seconds is really a funny way to correct a rule's error. Do the right thing instead of being in denial.
I cannot make it any clearer.